Clarkworld Campaign

Sunday, January 15, 2006

Back to the Malkeri World we go

So since Gildere was banished, we figured we had better go. yes...I think you better hand.

We make it back to the Malkeri World, farely easy. Dougan does a good job and we get there uneventful. We go and see Benedict at his place. Benedict brings out a chest and a note. The note is from Gabriel, it says that this chest contains weapons that will help us defeat Kurgan and that the next step in our quest is to free Gabriel. Nothing about going and killing the mage that is imprisoning and torturing Gabriel, just that we have to rescue Gabriel.

"So we are currently trying to formulate a plan as to how to accomplish this. And stumbling over ourselves. I guess to me it seems like we waste a lot of time sitting around and talking. I'm much more of a doer rather than a talker. Maybe that's a bad thing and a drawback of me being part of this party, but it seems we sit around and talk ALOT. Why does Kurgan need a general anyway if he's soo freaking powerful?" - Aidan

We finally decide to head out. We talk to Dougan about getting to a world where we can pick up some armor for Endel. So we are traveling and a storm hit, Dougan sends us below to our quarters. When the storm clears, he comes and gets us and we go topside. We are in a cove and Dougan tells us it's going to be awhile before we know where we are and plot a new path. So we head ashore.

It's unusually quiet on the beach and Baldin speaks to a squirrel. We find out there is another human around so we plod through forest looking around. We come upon a human in full plate with markings and a giant axe on his back. I poof before we see him (I heard a noise). The rest of the group approaches him and engages in a conversation. The conversation leads to the guy's dead wife and the forest seemed more lively when she was alive. He seems nice enough and we head to his castle.

The next day we head out to the castle, he doesn't seem weird about seeing me the next day just show up where he didn't see me the day before. He tells us that Minotaurs frequently attack his city/castle. We travel until we see his castle off in the distance with the sounds of cows in the distance. We decide to wait and he walks about 10 feet in front of us and a spectral horse appears below him. Then a spectral army appears (not skeletly) and they dispatch with the minotaurs. After the minotaurs are destroyed, we head towards the keep and to the castle doors. There are no guards at the entrance to the keep and the door is open so we head in.

We speak with the Steward/head mage for the area/head of the church/old guy that wants a pickle. We found out that there was a mage that came and saw the lord that looked out of place. We find out that the mage asked the lord if he would lead his army in exchange he would rez his wife. The lord declined and demanded that he leave.

So...we figure it's Kurgan. What we know is that so far he has spoken to two different guys that a) have ties to family dead and b) are leaders that have magical powers. Kurgan could offer each of these guys a way to possibly bring back a life and in exchange lead his army. So the behemouth that is Kurgan's general must have some ties to a dead that Kurgan is agreeing to bring back to life. It was brought up that it might be Grog, because we remember the cave with the living wall.

We head to the Armorworld and I fingale...poorly i might add...so that Endel and Gildere have new armor. I end up going from 8000 plat to 2000 plat, but they have armor and can defend themselves, etc. We head out and the plan is to back to our world and do two things...rescue Gabriel and investigate Grog's grave.

We arrive ok at Terra's tower and there appears to be a couple of people camping on the grounds. I'm weary, terra goes up and talks to them. It turns out it's Bobbie and V and they have great news for me. I was very distraught by hearing that the Platinum Halflings have been pretty much destroyed. The news that they brought offset the new of the Halflings...to a point.

We head to Grog's grave half way up assassin's peak. There is no body in the gravesite....that's where we are at.

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